I could defiantly see some one who picked a time and ran through all the stages in half an hour having a definite advantage over some one who spent 5 hours taping targets in the blazing sun/ freezing cold/rain etc. Both a physical and mental advantage. It's a lot easier to stay focused for 1/2 an hour opposed to 5 hours
Easy enough to give the same WSB to each shooter. As far as walkthrough, just make day 1 invite only - everyone who asks gets an invite, but if they exceed the time on walkthroughs they don't get another invite.
No different than staff day which can move a bit faster. I don't think it's any competitive advantage.
I see it as very different than staff day [at a major match]
Who do you think set up the stages? The people shooting on staff day just spent at least a full day setting up, many of them spent 2+ full days either setting up stages, or doing other chores around the hosting club in preparation for the match. Many of the folks shooting on staff day are doing so without having practiced the day prior, like many of the Saturday/Sunday shooters will do. Believe me, the staff have absolutely no competitive advantage, arguably they may have a disadvantage.
You are right about staff day moving along efficiently. It is because these are the people who know how to RO, score, and reset a stage quickly without any wasted time.
The 'Fastpass' idea does sound great as a shooter. I just don't see it as being realistic at a USPSA match.
It sounds similar to an open squadding format, partly what Gaidar talked about minus the somebody loading your mags for you part. The problem with that format, is the staff commitment is much greater compared to a squad + RO shooting together and moving to each stage together format.
If USPSA matches were solely based on a for profit plan, the Fastpass thing would be most appealing to shooters, and I'm sure many would pay 2,3,even 4 times standard entry fee to shoot through and not have to tape or re-set anything, and complete an entire match in under an hour.